The inheritence graph of all classes in XEvil.
Parentheses mean that an object has multiple base classes.
<> means an object with Stats
Steve Hardt
satan@xevil.com
6/1/96 (version 1.5)
===============================================================================
Physical
Explosion
Fire
Protection
NProtection
TProtection
Moving
Trapdoor
Home
Shot <>
Shell
SwapShell
Lance
Laser
FrogShell
Fireball
Missile
Star
Falling
Grenade <>
Egg
Touchable
Xit
Flag
Heavy
Rock
Weight
AltarOfSin
Item
AutoUse
Dopple <>
Cloak <>
Transmogifier <>
MedKit <>
Shield <>
NShield
TShield
Animated
Bomb <>
Weapon
Cutter
Chainsaw
Gun
Pistol
MGun
Lancer
FThrower
Launcher
Grenades
Shotgun
Stars
SingleGun
Swapper
FrogGun
Creature <>
Grounded
(Enforcer) <>
(Lemming) <>
Suicide
(Enforcer) <>
(Lemming) <>
Hopping
Frog <>
User
(Hero) <>
(Ninja) <>
(ChopperBoy) <>
(Walker) <>
Fighter
(Hero) <>
(Ninja) <>
Walking
(Hero) <>
(Walker) <>
Sticky
(Alien) <>
(Ninja) <>
(RedHugger)
(GreenHugger)
Flying
(ChopperBoy) <>
(FireDemon)
BuiltIn
(FireDemon)
(Walker) <>
Hugger
(RedHugger)
(GreenHugger)